Cohort 1 opens June 1, 2026 — Applications are live. 25 seats only. Apply Now — ₹100 →
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Practitioner-Led Figma-Intensive Selective Admission

From wireframe
to something real.

In 5 months, you will have designed and user-tested a complete digital product — from research and wireframes to a published case study that gets you noticed.

Apply Now →

₹69,000 all inclusive · EMI available · Applications reviewed in 48 hours

Program Fee
₹69,000
All inclusive · No hidden costs
📅 Starts June 1, 2026
🕐 Mon / Wed / Fri · 7–8:30 PM IST
👥 25 seats only
5 months · 20 live sessions
Start Application — ₹100 →

₹100 refunded if you are not selected

20Live Sessions
5+Real User Tests
5Months
25Seats Only
1Published Case Study

Is this program for you?

✓ This program is built for you if:
  • You want to design digital products, not just graphics
  • You understand that good design starts with user research, not Figma
  • You have zero Figma experience but are willing to learn it properly
  • You're a student, marketer, or PM who wants to speak the language of design
  • You can commit Mon/Wed/Fri evenings for 5 months
  • You want a published portfolio case study — not a Dribbble shot
✕ This program is not for you if:
  • You want to learn graphic design or logo creation
  • You expect a job guarantee at the end
  • You cannot attend live sessions consistently
  • You are looking for a motion graphics or visual effects program

Module by module.

Module 01 Design Thinking & Visual Foundations Weeks 1–2 · 4 sessions

Most people who "want to learn design" think they need to learn Figma. They actually need to learn how to think — about users, about problems, about decisions. This module teaches the mental model first, then introduces the tools.

Session 1: What product design is — and how it's different from graphic design
Session 2: Design principles — hierarchy, contrast, spacing, alignment, colour basics
Session 3: Typography for interfaces — how to choose and pair fonts for readability
Session 4: Your first Figma project — redesigning a real app's broken onboarding screen
Figma Mobbin Coolors Fontpair
Module 02 User Research — Understanding Real People Weeks 3–4 · 4 sessions

Design decisions made without user research are guesses. This module teaches you how to do user research on a small budget — the methods that actually work when you don't have a 10-person research team.

Session 5: User research methods — what each one is for and when to use it
Session 6: Conducting user interviews — how to ask questions that reveal real behaviour
Session 7: Synthesis and affinity mapping — turning interview notes into design insights
Session 8: User personas and user journeys — the outputs of research that guide design
FigJam Typeform Lookback Notion
Module 03 Wireframing & Prototyping Weeks 5–6 · 4 sessions

Wireframes are where ideas become testable. This module teaches you how to go from research insights to low-fidelity wireframes to interactive prototypes — and how to test them with real users before committing to visual design.

Session 9: Wireframing principles — what belongs in a wireframe and what doesn't
Session 10: Low-fidelity prototyping in Figma — frames, components, and connections
Session 11: Interactive prototyping — making your wireframe clickable and testable
Session 12: Running a usability test with Maze — setup, execution, and reading results
Figma Maze Loom Whimsical
Module 04 High-Fidelity Design & Design Systems Weeks 7–8 · 4 sessions

High-fidelity is where the wireframe gets colour, typography, imagery, and polish. You will build a design system from scratch for your capstone product and apply it across all screens.

Session 13: Colour theory for UI — building a palette that works for accessibility and brand
Session 14: Building a design system — colour variables, text styles, component library
Session 15: Responsive design — designing for mobile first, then desktop
Session 16: Design handoff — how to prepare Figma files for a developer to implement
Figma (advanced) Figma Dev Mode Zeplin Contrast Checker
Module 05 Capstone, Case Study & Demo Day Weeks 9–20 · Remaining sessions

Design a complete product from research to high-fidelity prototype, write the case study, publish it, and present it. The practitioner acts as your design director, giving feedback at each stage exactly as they would in a real company.

Weeks 9–10: Brief selection, competitive analysis, research plan
Weeks 11–12: User research — interviews conducted, insights synthesised
Weeks 13–14: Wireframes — low-fidelity, reviewed by practitioner
Weeks 15–16: User testing — Maze test on wireframes, results incorporated
Weeks 17–18: High-fidelity design + design system built
Weeks 19–20: Case study writing, portfolio publishing, Demo Day presentation
Framer Behance Notion Loom

25 seats. June 1, 2026.

Applications reviewed within 48 hours. ₹100 application fee — refunded if you are not selected.

Start Application — ₹100 →